The MAW eats XNA!!
Posted 01-23-2009 at 06:52 PM by VanIslePimp
In a comment made to MTV Multiplayer, CEO and software engineer Michael Wilford of Twisted Pixel Games (the team behind recent XBLA release The Maw) admitted that the Community Games program is less than appealing and that they're happy developing on the XBLA with Microsoft support. Partly due to the fact that the Community Games program is shrouded in mystery.
"I like the looks of the business model, but Community Games face(s) the same problem PC web portals do," said Wilford, "which is an open platform and an overabundance of not-so-stellar games." He continues, "we may develop for Community Games at some point, but XBLA is very successful partly because it is a closed and tightly managed portfolio of games." Adding that, with their relationship with Microsoft, they hope to continue "down the XBLA path."
The VanIslePimp, and the XboxLiveArcade.com tend to agree with Wilford. The new Community Games section is a great opportunity for start ups, offers great potential, and is generally a good program for up and comers. But the sheer amount of titles and the amount of lower quality games tarnishes the program's goal.
What do you have to say about that?
Do you buy XNA Community Games?
Better yet, should XboxLiveArcade.com cater to XNA Community Games? Or should we just stick to the games distributed under our namesake?
Post your comments. Make your voice heard.
"I like the looks of the business model, but Community Games face(s) the same problem PC web portals do," said Wilford, "which is an open platform and an overabundance of not-so-stellar games." He continues, "we may develop for Community Games at some point, but XBLA is very successful partly because it is a closed and tightly managed portfolio of games." Adding that, with their relationship with Microsoft, they hope to continue "down the XBLA path."
The VanIslePimp, and the XboxLiveArcade.com tend to agree with Wilford. The new Community Games section is a great opportunity for start ups, offers great potential, and is generally a good program for up and comers. But the sheer amount of titles and the amount of lower quality games tarnishes the program's goal.
What do you have to say about that?
Do you buy XNA Community Games?
Better yet, should XboxLiveArcade.com cater to XNA Community Games? Or should we just stick to the games distributed under our namesake?
Post your comments. Make your voice heard.
Total Comments 1
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Interesting points.
to be honest i am ret to find an XNA game that ive enjoyed the demo of really (biology battle prob the best ive seen). There just seems to be no polish, and the lack of quality control, lack of achievements and just general lack of appealability really does tarnish a great idea. i mean i see the whole idea behind it and how they need to be distinct differences between the XBLA and the NXA games but it just isnt working. to be honest i for one am not prepared to pay for the XNA games because there is no multiplayer,leaderboards or acchievements in them really. |
Posted 02-04-2009 at 07:25 AM by Jetpac UK
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